Dan Szabo

Senior Game Developer / Engineer

Hello, I'm Dan. I'm a game programmer committed to the philosophy of life-long learning.

Game development sits at the intersection of the things that excite me about the world: problem solving, maths, language, music and storytelling, and I love the process of bringing all of these together through the art of programming.

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Dan Szabo
15 years+
professional experience
9 years+
in game development
3
engines
work

Selected projects

TestBuddy
Technical Lead2024 – 2026

TestBuddy

Mighty Build and Test

QA ToolingC#.NETMAUIAWS
View project
Lego Party
Automation Lead2024

Lego Party

SMG Studios (via Mighty Build and Test)

Test AutomationCI/CDQA Tooling
View project
Fitbit Arcade Games
QA Automation Engineer2023-2024

Fitbit Arcade Games

Google / Mighty Games (via Mighty Build and Test)

C#UnityTest AutomationQA Tooling
View project
Innchanted
Lead Programmer2019 – 2023

Innchanted

Dragonbear Studios

UnityC#Networked MultiplayerNPC BehaviourCustom Editors
View project
about

Skills Summary

Game Development

  • Unity / C#
  • Unreal Engine / C++
  • AI Behaviour
  • Custom Editors & Tooling
  • Real-time Rendering

Engineering

  • CI/CD Pipelines - e.g. Git, Jenkins
  • Cloud Infrastructure - e.g. AWS
  • Test Automation
  • C# / .NET

Collaboration

  • Technical Documentation
  • Mentorship & Training
  • Architecture & Collaboration
  • Cross-disciplinary Teams
contact

Get in touch

I'm open to new opportunities and collaborations. Feel free to reach out via email or connect with me online.